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forge of empires battle calculator

I wanted to share this little tool I made for calculating foe hits, the link is in the comments in the video. Choose the chest which is more appealing to you. Forests, bushes, rocks, hills, water bodies, plains and swamps are examples of them. The amount of damage points an attack deals is calculated using the current life points and the attack value of the attacker, the defense value of the attacked, modifiers for terrain, other bonuses (some units get bonuses if they fight against units of a particular type) and a random factor. When it comes to upgrading, Crossbowmen provide new benefits to archers in regards to damage and also in their defense. 1.9.Just fill base reward and see result. Foe City Planner - city planning tool for Forge of Empires game You can select defending units from both the current attacking army and from the available units. In some particular instances, 8 slingers will prove an optimal setup. T. heir stats prove incredibly high in defense, and they are able to take multiple shots from any ranged or melee unit. Privacy Policy. His hit to the soldier that struck him last will probably result in the soldier losing 1 health unit. The lower range of Crossbowmen should not distract you however, and once you unlock crossbowmen, they should become your focus. 3) And finally, simply select the removed units and move them . Our Legionnaire will die the next time he is hit, but he would have made a maximum damaging impact on the state of the entire enemy. Units are moving on a one dimensional scale, one player's units are all starting at -7, the other one's are starting at 7. Due to this combination, their range of attack is only 2 tiles. So if we first turn our attention to general defenses. By having these units in our defense, it is inevitable that the attacker will lose at least a couple of units. Military boost: All units in the attacking army of this player get a bonus to both their attack and the defense stats, which means they take less damage and deal more. Guild Battlegrounds Attrition Table - Forge of Empires - Wiki EN With this simulator, you can In this Forge of Empires game guide video for PC you will learn essential battles strategies and best landmark placement as implored by one of our avid gamers in our Community whose screen name is RevanTheLegend. However, they cannot defend themselves and are easy prey for all units which manage to attack them in close combat. Forge of Empires - Free online strategy game It works like this: First, the attacker does its damage, then the one being attacked hits back. Theres only one exception that we must be sure to consider when using this attacking strategy. Number of FP already in. We personally, would sacrifice an Archer or two, if we can get them to strike at a ballista. Under the URL i18n.foe-helper.com you can register for free and help to translate the extension. Or you can import the city from the game. You must log in or register to reply here. Whats more, archers are fully capable of defeating units right up until and including the Early Middle Ages. I found a solution for this. Using an example, lets say that your army had 3 Archers or 3 Musketeers and you wanted to bait an enemy Cannon into a spot to destroy it. If you can get the Cannon or Tank, or enemy Ballista etc. There are some units in the game that add a further layer of tactical options to the players by featuring special skills. So, If you have a unit that is about to die, say with 1 or 2 health squares left, try to make as big a hit on the enemy as you possible can. Guild Battlegrounds: Overview of the Screen | Forge of Empires Guides - [] always be white. Instead, it transforms into an undamaged copy of another unit of your army, that does not have secret identity. First we will outline our most recommended Offensive strategy, and then we will move on to defence. For later ages, keep in mind that artillery units can not hit flying units. These were the "Moppelassistent" and the LB investments. Therefore, we advise to replace Trebuchet camps for the equal number of cannon camps. Trebuchets prove to be an optimal defending unit. Create a new Google Account and download another Forge of Empire app from the PlayStore. Click on Create New City button. The attack and defense are calculated from the unit's raw attack, its bonus It may come as a surprise but defensive options only really become available towards the latter stages of Forge of Empires. They have the ability to fire immediately at the defending army from the very first turn. These have the same range and movement as longbow archers, but are more powerful in both attack and defense. A third unit that will be unlocked is a cavalry unit: Dragoons. FoE-Info - Chrome Web Store - Google Chrome Understanding the above will help you determine what units are best to use when planning a military offense. Retrieved from 'https://en.wiki.forgeofempires.com/index.php?title=Guild_Battlegrounds_Attrition_Table&oldid=16054' Can you now see the benefit of taking the time to collect the Forge Points and get all your military Great Buildings up to level 10? Additionally, many cannons will gain a boost in their attack strength when they are placed on hilly areas. To assign units to defend your city, click the blue button on the left and then click on the units you want. This makes them hard to take down for players outside of the Colonial Age. To go into battle, you first need units. The only way in which they can incur damage in forests, is if a unit stands immediately next to them and attacks. In this example, we advise that you take out the Rogues when you can and before they can get close enough to strike you. By the end of Forge of Empires, most players will use a combination of longbow archers and cannons for their offense. that helps perform calculations to simplify life on Forge of Empires. Nice job byeordie! All you need to do as the user needs to do is enter your Foe type dmg bonus (rituals + equipment), base damage, and chain damage bonus. I've looked at the formulas behind the spreadsheet and the attack and defense power is obvious enough but there seems to be a lot of arbitrary formulas thrown in to the mix to calculate the actual damage. You can start from scratch. Their corresponding slot in military building is freed again and you can recruit a new unit there. against the opponents' unit type and the player's attack bonus. Ultimately, no more than 2 spear fighter barracks and 2 slinger ranges will be necessary. In examples you can find some match-ups, to show the impact of the They are best at intercepting enemy fast units. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Places currently under attack have The Statue of Honor | Forge of Empires Guides - [] a potential reward for a successful action on a sector in GBG, regardless of if you negotiate or fight. Battle Calculator. Default rewards. Often, a tactic like this is the difference between winning or losing a battle. Their advantage lies in the fact that they can attack from the very first turn giving us the upper hand. Be aware, that you will get only one of the displayed prizes of the selected . In large numbers, Field Guns can be devastating. Led by a team of experienced players, Forge of Empires Tips offers in-depth guides on all aspects of the game, from building and managing your city to engaging in battles and conquering neighboring territories. 1.9. What is the Forge of Empires battle simulator? Hello, i do not see in the interface of the game how to set my defensive army (i play on an Android device), i can only set my attacking army. You put these into slots in your military buildings. The attacker, who will most likely cycle through the neighborhood and attack all in site, will be annoyed, its inevitable. I already knew it was just ratios and whatnot, but it seems that the spots between each change were not really easy numbers that I could simply say or give hence: The Damage Calculator. player's attack/defense boost or the impact of some unit skills, such as the You will find the construction costs of Great Buildings with rewards including the Arc bonus, the number of FP to block the first place, the total cost of the owner, bonuses and much more. The answer to the equation is 4. Meaning he cannot be seen and targeted by any enemy from distanced when he is placed there. Due to updates to FOE, and the following stat changes, great sword warriors are not as weak as they once were. For optimal performance, 3 longbow archer ranges are advised. The skill increases attack and defense when this is the only unit with chivalry in the army. We have now reached a point in FOE that our first defense is somewhat stronger. Simply calculate own share & third party including patron bonus. This makes them worth the investment early on in Forge of Empires. The final unit to unlock will be the long-ranged unit: Field Guns. Example. Or otherwise you are simply not defending your city. https://www.youtube.com/watch?v=_LfVszkU_pE&t=. Spearmen are optimal for two reasons. message. In your city, be sure to add and build Great Buildings for increased fighting power! You can use your units to attack other players or conquer provinces on the Continent map. With the advent of GvG wars, we have noticed that some players are confused about the Great Buildings for military boost. Meanwhile the community of the FoE helper has grown so much that we can no longer manage the sheer amount of data. Features: - Build your city, rule your empire and experience history! Our reasoning comes from the fact that Archers unleash significant damage to enemies in the early stages of the game. The resulting data can be plotted with What matters most is that you know what you are fighting against. Look at the enemy's set up and employ counter units, use terrain advantages and attack a unit with several units! We, would advise in this example that you do not. A short video showing how the city planner can be used with the FoE Helper.Thanks to FoElite. Example: Close Quarters: Units with this skill gains attack bonus when attacking in adjacent field. Forge Commander | Full suite of FOE Tools for desktop & mobile [Question] Is the auto battle feature rigged so that you loose? Field guns are required to beat enemy musketeers, and musketeers are required to provide that final punch that field guns cannot provide against the remaining units. Personally, I have a pretty high attack boost on my primary world, +148% to be exact and I lose troops all the time too. So it seems like an easier path to take is to increase your military boost. On the other hand, terrain can give battle bonuses: light unit get defense bonuses in bushes and forests, heavy units are better protected in plains, artillery units receive an attack bonus when they shoot from hills, whereas those with ranged units attacks deal more damage standing on rocks. They frequently receive a 2-hit just like archers, but sometimes require 3 hits to be destroyed. Its all about being selective and not wasting resources and space on military buildings/units that do not offer much in return. Damage Calculator FOE - Google Sheets Places. All while travelling through the eras of mankind. Zeus (at level 10) also allows you to withstand more hits from the enemy. From here you can determine if you have sufficient power to sustain some damage from the enemy Ballistas, and plenty of attack power to wipe them out. Attackers . 1.9 calculator foe | Math Index Your neighbors defenses will not stand a chance in battle! Even addicts to the game don't often have an satisfying understanding about the When you hover, you can see the stats for each fighter, an example is shown below. planes are assumed with a movement cost of under Army Management there is a blue icon for defending army. They are a great way to take out ranged classes. Daily Challenges - Forge of Empires - Wiki EN With the bonuses combined, the Bazooka team, unbuffed, will have 95 attack against a tank with 60 defense. Chivalry: The skill is used by the High Middle Ages Knights and Late Middle Ages Heavy Knights (with Chivalry values of 3 and 5 respectively). A Forge of Empires 1.9 Calculator that is easy to understand for players just starting this leveling method. Don't know how what that person did was even possible, but I reverted it back. The damage is calculated from the quotient of attack/defense. : There are fast units, light and heavy units and units with ranged or artillery units attacks. Example: Rally: A unit with this skill gives all friendly units with an attack and defense bonus at the beginning of a battle. As they are cavalry, mounted archers have the ability to move and attack on the very first turn. This is all, unless you are trying to avoid giving PvP players battle points. Although this army does not seem to fare well against an army of 8 Rangers or Dragoons, all other armies should be beatable with this arrangement. Ultimate Tips and Tricks for Forge of Empires | BlueStacks The promising thing is that almost no player will use 8 mounted archers as an offense so we are protected along these lines. Like this Forge of Empires Military guide? For the most part, 3 will be sufficient. But fear not: even if your opponent is victorious, all defenders will be healed and revived to full strength immediately after any battle. And knowing that grenadiers have a range of 2, we cannot count on retaliation damage when the grenadiers do attack. For the most part, players adopt long-ranged units including Trebuchets and cannons into their offense. winning the fight. Comment *document.getElementById("comment").setAttribute( "id", "a34eaa464b38cb9281b6e06872fea113" );document.getElementById("c80a69ff47").setAttribute( "id", "comment" ); Forge of Empires Choosing Units to Attack First Guide. Good morning folks! When it comes to unit reduction, Longbows will be the first to take out after the earlier Colonial Age. This is the level the building attains when it is closed, i.e. Dec 29, 2014. First, check yours and your enemies Defense and Attack boost using the Troops Bar at the bottom of the screen. 1.5. Terrains are not The light units are genuine all-rounders: they are fast, inflict good damage and can withstand a lot. 1.9 thread calculator forge of empires - Math Questions Jul 16, 2016. We advise that you keep your units at least 2 hexagons away from the enemy Rogue(s). Even against fiercer archers, these often require at least 3 hits to take down so the attacker will more than likely take some damage. The units to the right in the square bins, are the units (yours and the enemy), in the order that they will fire/attack. With this simulator, Auto Battles can be done, just like in the online game Then you can destroy the Powerful Unit(s) and then take out the Rogue(s). On the interface, hover your mouse over the Troops Bar which can be found at the bottom of the battle screen this is the one that displays your troops and your enemies troops. Whoever wants to forge an empire must fight. You should always try to put as many troops as possible into an army. Checked: 11 Dec 2021 The official Forge of Empires Wiki is the best place to start looking for tips and explanations about how the game works. Forge of empires 1.9 calculator - Math Index Rewards with rate. This will keep you as a force to be reckoned with until you manage to unlock the crossbowmen in the High Middle Ages. This will be the one who will be firing next for the enemy. This is why we turn to heavy knights. Hi, Im Lucas a passionate and experienced Forge of Empires player and the editor here at ForgeofEmpiresTips.com. for a mistake that has been bothering me for a long time. Against Grenadiers, about 2 to 3 shots will normally be required. For the most part, they defend well against just about any defense but be aware of the terrain is crowded. But if you dont play to take part in the Early Middle Ages tournament, you can skip this step in its entirety. It requires considerable strength to take them down, and since Dragoons can enforce a lot of damage themselves, these units are superb if you choose to use them, but are incredibly difficult to defeat if you if you come up against them. ), Defense Bonuses (like trees, bushes, and unit bonus), Attack Bonuses (like rocks, hills, and unit bonus), Just put the defense GB bonus you see at the bottom bar, Just put the attack GB bonus you see at the bottom bar, Put how much damage the attacking unit has taken. If you dont kill it, you would have seriously weakened it. The Arc level 9 10. Moreover, a Progressive age soldier gains defense strength when he is placed in a trench. Don't worry, as 99% of you already know, it will prompt a confirmation with which it allows you to make final minute army set-up. The fastest way to make a ton of Forge Points in Forge of Empires is investing in Great Buildings and getting rewards. Additionally, Trebuchets have the ability to attack defending units without having to move. They will gain us a large defensive bonus when up in the bushes, (a special ability exclusive to Rangers). One of the other 2 we will soon list below. The artillery units can take out all of the heavy units, making it extremely easy for all your other troops to win the battle. Your email address will not be published. After that, it calculates the first hit and each additional hit afterward. Secret Identity: A unit with this skill completely ignores the first attack it takes.

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